
Among Us
All trademarks belong to their respective owners.The core gameplay loop revolves around a tense cycle of:
- Task Completion & Sabotage: Crewmates perform tasks, while Impostors pretend to do tasks, look for opportunities to kill, and sabotage systems to create chaos or lure Crewmates to isolated areas.
- Reporting Bodies & Emergency Meetings: Discovering a dead body or pressing the Emergency Meeting button initiates a discussion phase.
- Discussion and Voting: Players discuss who they suspect. This is where social deduction shines: Crewmates share observations, Impostors lie and frame others. Players vote to eject a suspect. If they eject an Impostor, progress is made; if they eject an innocent Crewmate, the Impostors gain an advantage.
- Loop Continues: The game continues until one side achieves their win condition.